Average size varies minimally between the different human races, and why you would even type that here is beyond me.
Team Buddies.
God I wish there to be a remake.
Also, Spyro.
Playstation Lifestyle doing an article highlighting how other factors can more significantly contribute to the graphics of a game. I mean sure, the numbers are interesting, but it's how it looks in the end that realy matters.
The speed and capacity of a disc or hard drive has what to do with the resolution a machine can support? I'm happy to be informed if I'm wrong, but I'm fairly sure there's no direct correlation between the two.
Longer games? Potentially, yes. More and higher resolution textures? Yes. More game assets? Yes. Higher resolutions? No.
Let's break this apart.
1. The difference between the iPhone and iPad is an aluminium casing, a longer battery life, a wireless keyboard, and Apps... That's 4 whole features guys!
2. Flash support may be in Apps, but not where you need it, let's say, the internet?
3. Well, this isn't implemented yet. So I guess that it won't be like the iPhone Fall 2010. Until that time, this reason has no grounding.
4. What's that? Hard time typing on it? I...
ParaPara
Friend of mine made a draft video showing off the Pam Pre's features:
http://www.youtube.com/watc...
Much better than the ads they use
The letters of HAL are all one letter after the letters of IBM
The "Product vision" disclaimer is missing from the E3 video, how will people know?
You haven't gotten it back yet! :P
It is a lack-of-belief system. As soon as there is any logical and proven evidence for God, there will be no more Atheists. Until that time, we simply do not believe there is a God. As soon as you think there isn't a God, you are an Atheist. There is nothing close minded about it, it's simply an observational point of view which can be changed.
"No one here is saying that there won't be a PC version ;)"
https://www.blogger.com/com...
Now, I don't know all that much, but from what I understand resolution dictates the number of pixels on the screen. The way resolution could save space is by reducing the resolution of textures used. I mean, if your resolution is 30x30, there's no point making images 60x60, because you'll never see the extra pixels.
However, in order for that to actually be utilised to reduce the file size, you'd have to re-export or batch process every texture asset used to get them to a lower r...
But not in-game (when you're actually driving). Hard to believe all of it is real-time though, we'll have to wait and see
The Milo video was VERY clearly staged. This is very clearly NOT staged. While Milo had many demonstrations that proved it wasn't all it seemed to be, this has none other than the fact that you can't see the camera. The dancer also did things people asked him to do, and shoed no differentiation from what was onscreen.
But I was just weondering if we've seen any other gameplay styles, is all
Have we seen any videos of it doing anything other than Burnout, the Paint game, and this Ricochet game? Just trying to think
IT WON'T LOAD BECAUSE OF YOU PEOPLE.
There is an ARG in progress and with the correct evidence from analysing clues you would be able to get the demo. Now everyone who's been participating has been left in the cold by the people signing up, downloading, and then the others signing up, attempting to get to the site and failing because it's full of other people doing the same thing.
WHINE AWAY CHILDREN, WHINE ALL THE WAY.
Or A.U.S.traila?
You're measuring lag... From pictures? Now, I know it doesn't, but Natal could have a response time of 1ms, and the picture could be taken in that gap creating an image of "lag". However, 1 ms or even a few more (at least I imagine), wouldn't feel that laggy.
Really, what are you trying to prove? We all know Natal has latency issues (FROM WHAT WE'VE SEEN), but what you're using as "evidence" simply isn't correct :/
EDIT: To anybody who's disagreei...